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The iGaming industry in Malta.
“Internet Gambling,” or “iGaming,” was first used in the early 2000s when interest in online casinos was only starting to grow.
iGaming Malta refers to the Malta-based online gaming industry. Malta is a small Mediterranean Sea island nation that has become a hub for the iGaming industry due to favourable regulations and tax policies. The Maltese government has established a regulatory framework that encourages online gaming companies to establish operations in Malta. As a result, the island has developed a thriving iGaming community, with many companies offering online casino, sports betting, and other forms of online gambling.
Malta is one of the first European nations that springs to mind when discussing iGaming, and with good reason: iGaming contributes over 13% of the country’s GDP, bringing in a staggering sum of €700 million annually and firmly establishing Malta as the uncontested iGaming capital of Europe. Malta presently has more than 300 iGaming businesses since it was one of the first nations to accept iGaming and maybe regulate the online casino operator sector. With €1.56 billion in 2019 alone, the gaming industry also contributes more than 10% of Malta’s GDP.
How come there are so many gamblers in Malta?
Almost every nation in the world has specialized gaming agencies that regulate gambling to collect taxes and protect players. As a result, many game developers looked for the ideal place to base their operations, and Malta became a sanctuary for gaming developers.
What distinguishes Internet gaming from electronic gaming?
Any online gambling that bets on a contest or event’s final result are iGaming. Poker, eSports, internet casinos, and sports betting are all included in the concept of “iGaming.” The online gambling market is estimated to be worth $66.7 billion annually when all potential needs are considered.
Any activity involving odds, games of chance, or activities with a gambling component is called gambling. It is more frequently called nowadays because of the widespread use of the internet “iGaming.” Conversely, gaming refers to gamification and the creation of casual games.
Is working in the gaming industry a wise idea?
In addition to being a very lucrative sector with very competitive pay, most iGaming businesses also adopt a contemporary and friendly work environment. Consider trendy work environments, informal dress standards, weekly team breakfasts, Friday happy hours, and social events.
How do you get into iGaming?
Never stop networking: You might know someone who knows someone who works in iGaming. Ask them to connect you. LinkedIn or industry meet-ups (search on Meetup, Eventbrite) are also good ways to directly contact people in the industry.
In 2030, how will gaming be?
Live streaming and virtual reality will influence how games are created and played in ten years. By 2030, headsets that are accessible to gamers will be standard. VR will also benefit from streaming, and players won’t need a robust gaming PC beneath their desk.